Scoring & Efficiency Stats on 2048.now

This guide explains the performance metrics 2048.now tracks for your account - efficiency percentage, score per second, and personal bests - and how the leaderboard reads them. For general scoring questions (what a good score is, world records, score-per-tile maths), see the Scoring & Records FAQ.

Comment les Points sont Gagnés

Score += value of the merged tile
Merging two 512 tiles creates a 1024 tile and adds +1024 pts. Each merge compounds.

The Metrics on Your Profile

MetricWhat it measuresWhat counts as good
Efficiency % How much scoring value you extract per move compared to a baseline solve of the same board. Wasted swipes (moves with no merge) drag it down; cascade merges push it up. 100%+ is strong; daily quests reward thresholds up to 150%
Score / second Your scoring rate over the duration of the game - the speed metric behind the Speed trophy category and the speed leaderboards. Tracked as a personal best per difficulty
Time to win Elapsed seconds from first move to reaching the target tile. Lower is better; only winning games record a time. Personal best shown on your profile per grid size
Personal best score Your highest single-game score, stored separately for Classic 4×4, Large 5×5, and Expert 6×6. Shown on your profile and leaderboards; also the numerator of your efficiency figure
Leaderboards track your personal best per metric and difficulty - not your average. One great game is all it takes to move up. Personal bests update automatically the moment a ranked game beats your previous record.

How to Read Your Own Numbers

Flat efficiency, rising score. You are winning longer games, not cleaner ones. The extra points came from extra moves, so your score-per-second is probably falling.

Rising efficiency, flat score. The healthiest pattern early on: you are wasting fewer swipes. Score follows once the habit sticks - how to improve your 2048 efficiency covers the drills that produce this curve.

Compare like with like. Personal bests are stored per grid size, so a Classic 4×4 record and an Expert 6×6 record are separate numbers — never read them against each other.

Time to win only exists on wins. A strong losing run leaves that field untouched, which is why the Time trophy category moves in steps rather than smoothly.

Wondering where your numbers sit in absolute terms? Score benchmarks by stage are covered in what counts as a good score in 2048, and the techniques for lifting them in how to get a high score in 2048. This page stays focused on the stats your 2048.now profile records.

2048 Scoring Essentials

  • Chaque fusion rapporte des points égaux à la valeur de la nouvelle tuile — fusionner deux 512 donne +1024.
  • Le score se compose exponentiellement : une tuile 2048 représente 2+4+8+…+2048 = 4092 points d'historique de fusion.
  • La taille de la grille compte : Expert 6×6 donne 36 tuiles contre 16 sur Classique — des plafonds de score beaucoup plus élevés.
  • Votre meilleur score personnel par difficulté est affiché sur votre profil et suivi séparément pour chaque taille de grille.
  • Les parties classées nécessitent un score minimum pour compter dans le classement — les parties très courtes sont exclues.

Tailles de Grille Comparées

Les grilles plus grandes donnent plus d'espace pour construire des tuiles de haute valeur mais rendent aussi le jeu plus difficile à contrôler. Classique 4×4 est l'original — serré, rapide et impitoyable. Grand 5×5 ajoute de l'espace. Expert 6×6 est pour les chasseurs de score.

ModeGrillePlafond de Score
Classique4 × 4~20 000 max typique
Grand5 × 5~60 000 max typique
Expert6 × 6100 000+ atteignable
Conseils Pro
  • Ne vous arrêtez jamais à 2048. Gardez votre tuile la plus haute ancrée dans un coin et continuez à construire. Chaque fusion supplémentaire au-dessus de 2048 double le gain de points.
  • Évitez les balayages aléatoires. Chaque coup sans fusion est une tuile générée gratuitement — cela ajoute du désordre. Planifiez au moins une fusion par coup.
  • Configurez des fusions en cascade. Arrangez les rangées pour qu'un balayage fusionne 2→4, puis 4→8, puis 8→16 en séquence. Une triple chaîne rapporte 28 points au lieu de 4+4+4=12.
Turn these numbers into higher scores with our 2048 tips & tricks or the blog's essential strategy guide for high scores, then check where your personal bests land on the global 2048 leaderboard.