2048 Quests Guide
Quests give specific objectives in exchange for XP, coins, and gems. Quest difficulty scales with your rank - higher ranks unlock harder quests with better rewards.
Quest Types
Refreshes at 00:00 UTC. Uncompleted quests carry over. You can replace 1 quest/day (2 with Premium). More quests available with Premium.
Monthly objectives with significantly better rewards. Reset on the 1st of each month. Take longer to complete but worth the investment.
Rare variants of daily quests with harder objectives and significantly better rewards. Appears randomly when quests are generated.
Quest Levels by Rank
Daily Quest Rewards
Season Quest Rewards
How the Quest Loop Works
Three fresh daily quests are generated for you at 00:00 UTC. Any you leave unfinished carry over to the next day rather than disappearing, so a busy day is never a wasted day. If a quest does not suit you - say it asks for an Arena win you cannot reach yet - you can reroll one quest per day (two with Premium) to draw a replacement objective at the same level.
The reward math is linear by level: each daily quest pays roughly 200 XP and 20 coins per level in the first two slots, so an L10 quest is worth ten times an L1 one. From L4 upward a gem fraction is added in the third slot, climbing from 40% of a Garnet to a full Garnet at L10. Completing all three daily quests is also the most reliable way to chip away at the Addict achievement, and a steady habit feeds the Daily Challenge streak that boosts your coin payouts further.