Best 2048 Players
All-time fastest 2048 solvers across all difficulties
Best Times
· Classic 4×4
9 players
| # | Player | Best Time | Score/s | Efficiency | Date |
|---|---|---|---|---|---|
| 1 |
F
FRVNCIS
Sergeant
|
388.000s | 51.72 | 2171.9% | 2026-05-24 |
| 2 |
T
t0mreal
Private
|
501.000s | 40.69 | 2095.0% | 2026-07-20 |
| 3 |
S
SunnyOmori
Private
|
591.000s | 37.60 | 2036.7% | 2026-05-13 |
| 4 |
P
PatrickLopes
Private
|
606.000s | 36.26 | 2061.2% | 2026-07-17 |
| 5 |
N
NathanLerouge
Private
|
700.000s | 28.91 | 2099.6% | 2026-05-15 |
| 6 |
R
Raj
Private
|
781.000s | 28.30 | 2025.7% | 2026-05-04 |
| 7 |
Z
zousan
Private First Class
|
886.000s | 22.78 | 2124.6% | 2026-04-05 |
| 8 |
C
cool_co29
Private
|
1232.000s | 16.42 | 2131.5% | 2026-07-29 |
| 9 |
P
PetrKrejci
Private
|
1256.000s | 16.26 | 2109.9% | 2026-05-14 |
Key Points
- Best Times ranks players by their single fastest solve per difficulty - a direct measure of raw speed, independent of season.
- Score/s measures how many points you accumulate per second of play, normalised for game length. It is the most meaningful and consistent measure of technical skill.
- Efficiency is the score you earned per move, shown as a percentage (score ÷ moves × 100). It is not capped at 100%% — a swipe that completes several merges at once banks far more points than one that only slides tiles.
- All three tabs draw from the same pool of ranked results — switching category re-sorts the very same solves by time, efficiency, or score per second rather than showing a different set of games.
- This is an all-time leaderboard - it is never reset by seasons. For within-season standings and seasonal rewards, visit Season Leaders.
Climbing the Leaderboard
1
Pick one grid size to master. Improvements compound when you drill a single board size. Players who focus on the Classic 4×4 board before moving up to Large 5×5 see faster gains than those who split practice across all three grid sizes at once.
2
Treat Score/s as your primary target. Score/s normalises for board variance. A fast time on an unusually open board inflates Best Times, but your Score/s reveals the real picture. Improving Score/s consistently leads to faster times as a natural consequence.
3
Eliminate wasted moves to raise Efficiency. Every swipe that does not set up or complete a merge reduces your efficiency. Aiming above 90% is realistic for most active players and directly leads to better times.
4
Enter every difficulty you care about. Each difficulty tab is ranked separately, so a strong result on one board does not carry over to another. One clean ranked solve per difficulty is enough to hold a position on all three boards.
Pro Tips
- Sign in to see your row highlighted. When you are signed in, your own row is tinted with the site accent colour across all three categories, making it easy to spot your standing and the gap to the player immediately above you.
- Cross-reference Best Times and Score/s for a fair comparison. A player ranked top-5 on Best Times but #20 on Score/s likely had one great run on an easy board. The player ranking top-10 on both is the more consistently skilled competitor.
- Click any player name to view their full profile. Profiles show trophies, equipment, rank history, and recent games - useful for studying patterns in how top players approach each difficulty.
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